Games | Game Design | Game Studies

An Introduction

Transcript-Verlag

Games | Game Design | Game Studies

Google Preview

Pub Date: January 2016

ISBN: 9783837629835

280 Pages

Format: Paperback

List Price: $20.00

Games | Game Design | Game Studies

An Introduction

Transcript-Verlag

  • Main
  • Reviews
  • Contents
  • Excerpt
  • Links
  • Awards
How did games rise to become the central audiovisual form of expression and storytelling in digital culture? How did the practices of their artistic production come into being? How did the academic analysis of the new medium's social effects and cultural meaning develop? Addressing these fundamental questions and aspects of digital game culture in a holistic way for the first time, Gundolf S. Freyermuths introduction outlines the media-historical development phases of analog and digital games, the history and artistic practices of game design, as well as the history, academic approaches, and most important research topics of game studies.

About the Author

Gundolf S. Freyermuth (PhD) is a founding director of the Cologne Game Lab and Professor of Media and Game Studies. He also teaches Comparative Media Studies at the ifs international film school Cologne. His research interests include video games, audiovisuality, transmediality and network culture.

Subjects